This goes along with the game's questionable AI. There still seems to be issues with scripts, so be prepared to save before you wait in a line because if you cut, the script will break and you'll have to load your game and try again, which seems to go against the freedom the game touts. Load times have decreased somewhat and you don't seem to get stuck into as many objects anymore. Share the Pain also boasts new game play fixes, and this seems to be true. You do have the option to make one limited enhancement to your weapons, you can stick cats on the end of a shotgun to act as a noise suppressor and scissors can now bounce off of the walls like the razor gun in Unreal Tournament. That doesn't mean the current weapons aren't sufficient, it's that some new weapons would be nice with the addition of the multiplayer modes. Unfortunately, Share the Pain doesn't add any new weapons in the mix. You'll have nine weapons at your disposal, including batons, shovels, pistols, gas can / matches, shotguns, machine guns, scissors, rocket launchers, and the always popular diseased cow head. Unlike GTA, you're only able to make your way across town on foot, while cars are parked on the sides of streets but they only serve as nothing more than exploding props. You control your character with the standard W, A, S, D control scheme. The game is played from a first person perspective. All are practically begging for your punishment as you go about performing your daily duties. By seemingly, I mean walking around aimlessly and having unintelligible conversations with other pedestrians. ![]() The game takes a queue from the GTA series and puts you into a living, breathing town with pedestrians and animals walking around seemingly going about their daily lives. You might see some amusing things written on walls or said by people in the city, but depending on your level of humor, these could be few and far between. Furthermore, the game is wrought with a lot of toilet humor which some may not find funny at all. After skirmishes with these groups, they'll jump at the chance to open fire on you in the street. The way the game pulls these off can be tasteless and even offensive at times and is not recommended for those who are offended at things like this. ![]() As a matter of fact, the entire game plays off of stereotypes, from Habib the middle-eastern grocery store clerk to the aforementioned rednecks and turban wearing Muslims. Along the way, Postal Dude will get thrown into life or death situations with anti-violence activists, middle easterners, book burners and your stereotypical rednecks. You follow him throughout the course of a week as he performs such menial tasks such as buying milk, returning an overdue library book, or getting checked for VD. The premise is this, you play the part of Postal Dude (yes, that's his real name), a resident of Paradise, Arizona. Despite these flaws and the ho-hum reviews given, the game still did well and went as far as appearing in a music video for the Black Eyed Peas. ![]() Postal 2: Share the Pain is somewhat of a special edition of the original Postal 2 which was criticized for poor design, horrible load times, and general mediocrity all together. Do these improvements help make Postal 2 a better game? Or is it a matter of too little or too late for what many consider a lackluster game? I got a chance to replay through the single player game again as well as try my hand in the multiplayer to see how these improvements fare.įor the uninitiated, Postal 2 is the successor to 1997‘s Postal, which was an exhibition of violence and death and caused so much media attention that it helped pave the way for more adult-themed games to get into the mainstream like the GTA series and going as far as to be banned from most large retailers. Arriving on store shelves almost a year after the original game, Share the Pain addresses the issues seen in the original game as well as adding multiplayer support through Gamespy arcade. ![]() Postal 2: Share The Pain really doesn't need any introduction.
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